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The Ancients' Crossroads
Tarian Spells Archive
Spark

School: Evocation Level: 1st
Range: 20yds + 5yds/level Components: S
Duration: Instantaneous Casting Time: 1
Area of Affect: 1 creature or item Saving Throw: Special

The wizard Telaron developed this spell in his younger days. As he gained more experience in spellcasting, so did the versatility of this spell. The "Spark" spell is actually the first of 4 closely-related spells, each successive spell building on the previous. This allows a wizard to learn the next higher version of the spell without costing a point toward his maximum # of spells per level.
The wizard can target one creature or object within the range of the spell. Upon casting, a shower of sparks erupts at the targeted object or creature, causing 1d6 points of electrical damage (no save) to the target for every 2 levels of the caster (thus, it would do 1d6 at levels 1-2, 2d6 at levels 3-4, etc.) The maximum damage to the target is 5d6 points.

If the spell targets an object, the object may attempt a save vs. electricity if the object is non-flamable or in the possesion of a creature. If the save fails, the object will shatter, burst into flames, or any other affect appropriate to the item. Torches, oil, and similar highly-flamable objects make their saving throws with a -4 penalty.

Flamable objects which are not in the possession of a creature will automatically burst into flames when targeted by the spell. Magical and metal objects are unaffected, unless specifically vulnerable to electricity.