















|
| Minimum Stats: |
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Str 13, Dex 13, Con 14, Wis 14, Cha 15 |
| Prime Requisites: |
Wis, Cha (Druid) / Str, Dex, Wis (Ranger) |
| Races: |
Half-elf |
| Alignments: |
NG |
| Allowed Weapons: |
Club, sickle, dart, spear, dagger, long bow, long sword, scimitar,
sling, staff |
| Allowed Armor: |
Leather, padded, hide, studded leather, chainmail*, scale mail*;
any shields |
| Major Spheres: |
All, Animal, Elemental, Healing, Plant, Weather |
| Minor Spheres: |
Combat, Divination, Protection |
| Required Prof.: |
Herbalism, Survival (woodlands) |
| Bonus Prof.: |
Choose 2: Hunting, Set Snares, Weather Sense, Brownie, Dryad, Elvish,
Pixie, Satyr, Sprite, Sylph, Treant |
- This is the only known exception to the rule that Druids must be True Neutral in
alignment
- Can cast Analyze Balance at will when in a forested area. When used on a person,
creature, or object, it functions as the 1st level spell. When cast on a part of the
forest, allows the priest to determine if the ecology of the area has been disrupted.
- Does not incur armor penalties to Ranger skills and abilities when wearing Elven
Chain.
- Other abilities and extra spells are per the Druid and Ranger classes as described
in the Player's Handbook, Rangers Handbook, or Druids Handbook.
* Ccertain ranger abilities cannot be used while wearing armor heavier than
studded leather. The only exception to this is elven chain.
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authors.
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