This powerful suit of full plate is believed to be among the last works of Hadynus,
the master dwarven smith. The armor is made of an unknown dark metal with a
slight violet tinting, and trimmed with polished gold. It's lusterious sheen and
precise lines give it an elegant appearance, while its light weight and superb balance
allow the wearer to move virtually unencumbered.
Due to a combination of the unusual metal and the enchantments on it, this suit is not only unusually light, it is extremely resistant to all forms of damage.
The suit also empowers the wearer, granting item bonuses to several abilities while wearing the armor.
When worn by Divine spellcaster who follows a specific deity,
that deity's holy symbol appears on the front of the breast plate and on the shoulder plates.
Item Stats
LimitedHeavy ArmorBulwarkAstral Steel
Base AC: +6
Item Bonus: +3 (Potency Rune)
Dex Cap: +0
Check Penalty: -2
Speed Penalty: -5 ft.
Strength: +2
Bulk: 2
Special:
+1 item bonus to all checks made with your 2 highest stats.
This enchantment is infused into the armor, and is not from a rune.
It cannot be removed or transfered to another item like a rune.
Bulwark
Armor with this trait covers you so completely that it provides benefits against some damaging effects.
On Reflex saves to avoid a damaging effect, such as a fireball, you add a +3 modifier instead of your Dexterity modifier.
Astral Steel
Astral Steel has the appearance of silver, but with a violet hue to it.
It has the same hardness as Adamantine, but is nearly half the weight.
However, due to its extreme rareness, it costs 25% to 50% more than Adamantine.
Medium and Heavy armors made with this material are half the Bulk of standard armor (rounded up),
and have half the Strength requirement (rounded up).
In addition, the Check Penalty of these armors is reduced by 1, and the Speed Penalty is reduced by 5 feet.
LimitedHeavy ArmorAstral Steel
Base AC: +8
Enhancement Bonus: +4
Dex Cap: +2
Spell Failure: 15%
Check Penalty: -3
Speed Penalty: none
Weight: 25
Special:
+2 stacking bonus to your 3 highest base stats.
This enchantment is infused into the armor, and cannot be removed or transfered to another item.
Astral Steel
Astral Steel has the appearance of silver, but with a violet hue to it.
It has the same hardness as Adamantine, but is nearly half the weight.
However, due to its extreme rareness, it costs 25% to 50% more than Adamantine.
Medium and Heavy armors made with this material are half the weight of standard armor (rounded up), and increase the Dex Cap of the armor by 1.
In addition, the Check Penalty of these armors is reduced by half, and do not impose a penalty to movement speed when worn.
LimitedHeavy ArmorAstral Steel
Base AC: +8
Enhancement Bonus: +4
Dex Cap: +2
Spell Failure: 15%
Check Penalty: -3
Speed Penalty: none
Weight: 25
Special:
+2 stacking bonus to your 3 highest base stats.
This enchantment is infused into the armor, and cannot be removed or transfered to another item.
Astral Steel
Astral Steel has the appearance of silver, but with a violet hue to it.
It has the same hardness as Adamantine, but is nearly half the weight.
However, due to its extreme rareness, it costs 25% to 50% more than Adamantine.
Medium and Heavy armors made with this material are half the weight of standard armor (rounded up), and increase the Dex Cap of the armor by 1.
In addition, the Check Penalty of these armors is reduced by half, and do not impose a penalty to movement speed when worn.
LimitedHeavy ArmorAstral Steel
AC: -3 (Full Plate +4)
Saving Throw Bonus: +4
Weight: 25
Special:
+1 stacking bonus to your 3 highest base stats.
Warrior-based classes with at least 18/01 strength increase to the next higher Exceptional Stength tier, up to a max of 18/00.
This enchantment is infused into the armor, and cannot be removed or transfered to another item.
Astral Steel
Astral Steel has the appearance of silver, but with a violet hue to it.
It has the same hardness as Adamantine, but is nearly half the weight.
However, due to its extreme rareness, it costs 25% to 50% more than Adamantine.
Medium and Heavy armors made with this material are half the weight of standard armor, and do not impose a penalty to movement speed when worn.
Copyright 2000-2024 by Stephen Nispel unless otherwise specified.
Content is for personal use only or as granted by the original authors.