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The Ancients' Crossroads
The Amn Chronicles: Unravelling the Deceptions

(Note from the author: I admit I have been neglecting Campaign Chronicles, and that I am way behind on the party's adventures. In an effort to catch up to the party's more recent adventures, the chronicles from this point on will consist mostly of summaries and important information for each adventure. I may review these chronicles at a later time, and expand the details as time and memory allows.)

In trying to free Nalia from the schemings of the Roenall family, the party has exposed a slaver operation within the city. They have also found some evidence implicating Isaea Roenall, but need to find more proof before they can go before the magristrate.

While the rest of the party plies the docks in search of more information, Zendril sneaks into the Roenall family manor in the city. He carefully cases the manor, looking for hidden switches and compartments in each room. Finally, he discovers a false bottom in the desk in Isaea's room, containing a pile of documents and manifests which link Isaea to several slaver groups that operate along the Sword Coast.

Armed with the documents, he meets up with the rest of the party, and proceeds to the magistrate's office. However, Isaea discovers Zendril's break-in, and dispatches the city guard, along with a few of his personal guards, to prevent the party from reaching the magistrate. In a surprising round of diplomacy from Zendril and Theranion, the party is able to convince the city guard that the only thing "stolen" from Isaea's manor were the documents incriminating him.

When the city guard agrees to take the party before the magistrate, Isaea's guards attempt to ambush the party (as per orders given them prior to meeting the party). Thankfully, the city guards escorting the party remain alert, and assist the party in staving off the ambush attempt. The guards that attacked are restrained and arrested, and the party is taken to the magistrate to present their evidence.

Upon reviewing the party's evidence, the magistrate calls for Isaea's immediate arrest, and orders Nalia's release from Isaea's custody. In the days that follow, Isaea is found guilty of multiple crimes related to his dealings with the slave trade, including conspiracy in the murders of the De'Arnise family. In a move intended as a formal apology, the court grants Nalia the title to what remains of her family estate, one of the few times in Amn's history that a female has been granted the right to own land.

After collecting a hefty reward for their efforts, the party heads back home to Dagger Falls...