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by Stephen Nispel

This is a view of the entrance hall of the castle keep owned by the player
characters in my current campaign. This is the view from the front entrance of
the castle, with the inner courtyard just on the other side of the stained-glass
window. I will soon be making a (daytime) view of the entrance hall as seen from
the opposite end of the hall.
This is perhaps the most complex composition I've made so far, combining a wide
variety of textures and shapes to create everything from the column decorations
to the patterned wood trim. To create a more realistic lighting pattern, each
candle (both in and out of view) has its own individual light source (over 50
lights total). With so much detail and so many light sources, this view takes
over 5 hours to completely render on a high-end Pentium 3.
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authors.
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